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SWOT analysis (see polls below)

March 9, 2010

As part of the Scenario Planning exercise for the Games Industry Skills Project, we have started a SWOT exercise to identify critical success factors for the Australian games industry. The exercise involves identifying the strengths, weaknesses, opportunities and threats of the games industry. We have a lot of good information about industry weaknesses, threats and opportunities but very little information on the strengths of the Australian games industry. If you would like to help us to identify critical success and strengths, please complete one or more of the below polls and/or provide us with comments about strengths of Australian games developers.

Categories: Scenario planning
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